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ECAL
1999
Springer
14 years 9 days ago
Framsticks: Towards a Simulation of a Nature-Like World, Creatures and Evolution
In this paper we describe our attempt to create a nature-like simulation model of artificial creatures. The model includes physical simulation of creatures, their interaction with ...
Maciej Komosinski, Szymon Ulatowski
COMPLEXITY
2006
91views more  COMPLEXITY 2006»
13 years 8 months ago
The evolution of technology within a simple computer model
Technology--the collection of devices and methods available to human society--evolves by constructing new devices and methods from ones that previously exist, and in turn offering...
W. Brian Arthur, Wolfgang Polak
KES
2008
Springer
13 years 8 months ago
Instruction-based development: From evolution to generic structures of digital circuits
Evolutionary techniques provide powerful tools to design novel solutions for hard problems in different areas. However, the problem of scale (i.e. how to create a large, complex s...
Michal Bidlo, Jaroslav Skarvada
CEC
2005
IEEE
14 years 1 months ago
Evolution of L-systems for compact virtual landscape generation
An L-system or Lindenmayer system consists of a grammar and an interpreter. The grammar contains an axiom, usually a short string, that the grammar expands into a long, complex st...
Daniel A. Ashlock, Stephen P. Gent, Kenneth Mark B...