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GECCO
2008
Springer
178views Optimization» more  GECCO 2008»
15 years 7 months ago
Agent Smith: a real-time game-playing agent for interactive dynamic games
The goal of this project is to develop an agent capable of learning and behaving autonomously and making decisions quickly in a dynamic environment. The agent’s environment is a...
Ryan K. Small
CEC
2010
IEEE
15 years 7 months ago
A novel memetic algorithm for constrained optimization
In this paper, we present a memetic algorithm with novel local optimizer hybridization strategy for constrained optimization. The developed MA consists of multiple cycles. In each ...
Jianyong Sun, Jonathan M. Garibaldi
PPSN
1998
Springer
15 years 10 months ago
On Genetic Algorithms and Lindenmayer Systems
This paper describes a system for simulating the evolution of artificial 2D plant morphologies. Virtual plant genotypes are inspired by the mathematical formalism known as Lindenma...
Gabriela Ochoa
ECML
2007
Springer
16 years 22 days ago
Multi-objective Genetic Programming for Multiple Instance Learning
Abstract. This paper introduces the use of multi-objective evolutionary algorithms in multiple instance learning. In order to achieve this purpose, a multi-objective grammar-guided...
Amelia Zafra, Sebastián Ventura
GECCO
2005
Springer
133views Optimization» more  GECCO 2005»
16 years 2 days ago
Tactical UGV navigation and logistics planning
The Army’s push towards developing highly flexible military teams that combine manned and unmanned units requires significant advances in the intelligence of the unmanned units ...
Talib S. Hussain, Daniel Cerys, David J. Montana, ...