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» Evolutionary Design Calibration
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ICCV
2007
IEEE
14 years 1 months ago
Vision-Based Projected Tabletop Interface for Finger Interactions
Abstract. We designed and implemented a vision-based projected tabletop interface for finger interaction. The system offers a simple and quick setup and economic design. The proj...
Peng Song, Stefan Winkler, Syed Omer Gilani, ZhiYi...
HCI
2007
13 years 9 months ago
A Tangible Game Interface Using Projector-Camera Systems
Abstract. We designed and implemented a tangible game interface using projector-camera systems. The system offers a simple and quick setup and economic design. The projection onto...
Peng Song, Stefan Winkler, Jefry Tedjokusumo
CEC
2008
IEEE
14 years 2 months ago
When to use bit-wise neutrality
—Representation techniques are important issues when designing successful evolutionary algorithms. Within this field the use of neutrality plays an important role. We examine th...
Tobias Friedrich, Frank Neumann
PPSN
2004
Springer
14 years 25 days ago
A Primer on the Evolution of Equivalence Classes of Bayesian-Network Structures
Bayesian networks (BN) constitute a useful tool to model the joint distribution of a set of random variables of interest. To deal with the problem of learning sensible BN models fr...
Jorge Muruzábal, Carlos Cotta
GECCO
2005
Springer
116views Optimization» more  GECCO 2005»
14 years 1 months ago
Measuring, enabling and comparing modularity, regularity and hierarchy in evolutionary design
For computer-automated design systems to scale to complex designs they must be able to produce designs that exhibit the characteristics of modularity, regularity and hierarchy –...
Gregory Hornby