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CDC
2009
IEEE
165views Control Systems» more  CDC 2009»
14 years 12 days ago
Achieving symmetric Pareto Nash equilibria using biased replicator dynamics
— Achieving the Nash equilibria for single objective games is known to be a computationally difficult problem. However there is a special class of equilibria called evolutionary...
Kiran Somasundaram, John S. Baras
UPP
2004
Springer
14 years 1 months ago
Inverse Design of Cellular Automata by Genetic Algorithms: An Unconventional Programming Paradigm
Evolving solutions rather than computing them certainly represents an unconventional programming approach. The general methodology of evolutionary computation has already been know...
Thomas Bäck, Ron Breukelaar, Lars Willmes
PCI
2005
Springer
14 years 1 months ago
The Contribution of Game Theory to Complex Systems
We address several recent developments in non-cooperative as well as evolutionary game theory, that give a new viewpoint to Complex Systems understanding. In particular, we discuss...
Spyros C. Kontogiannis, Paul G. Spirakis
CHI
2008
ACM
14 years 8 months ago
Heuristic evaluation for games: usability principles for video game design
Most video games require constant interaction, so game designers must pay careful attention to usability issues. However, there are few formal methods for evaluating the usability...
David Pinelle, Nelson Wong
ACSAC
2003
IEEE
14 years 29 days ago
Security Design in Online Games
The emergence of online games has fundamentally changed security requirements for computer games, which previously were largely concerned with copy protection. In this paper, we e...
Jeff Jianxin Yan