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GPEM
2002
134views more  GPEM 2002»
13 years 7 months ago
Genetic Programming and Autoconstructive Evolution with the Push Programming Language
Push is a programming language designed for the expression of evolving programs within an evolutionary computation system. This article describes Push and illustrates some of the o...
Lee Spector, Alan J. Robinson
GECCO
2010
Springer
159views Optimization» more  GECCO 2010»
14 years 15 days ago
Emergence of cooperative societies in evolutionary games
aking Abstract
Kan-Leung Cheng, Inon Zuckerman, Ugur Kuter, Dana ...
ADVCS
2010
99views more  ADVCS 2010»
13 years 7 months ago
Risk Preference and Sequential Choice in Evolutionary Games
Patrick Roos, Dana S. Nau
CEC
2008
IEEE
14 years 2 months ago
Neuro-evolving maintain-station behavior for realistically simulated boats
— We evolve a neural network controller for a boat that learns to maintain a given bearing and range with respect to a moving target in the Lagoon 3D game environment. Simulating...
Nathan A. Penrod, David Carr, Sushil J. Louis, Bob...