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» Evolutionary Game Design
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GI
2009
Springer
13 years 5 months ago
Mobile Camera Gaming: Using Camera Enabled Mobile Phones for Photo Playing
: As the mobile phone's camera is becoming the most widely available consumer tool for media creation it also opens new possibilities for casual and social form of mobile gami...
Kai Kuikkaniemi, Lassi Seppälä
GRAPHICSINTERFACE
2004
13 years 9 months ago
Towards the Next Generation of Tabletop Gaming Experiences
In this paper we present a novel hardware and software platform (STARS) to realize computer augmented tabletop games that unify the strengths of traditional board games and comput...
Carsten Magerkurth, Maral Memisoglu, Timo Engelke,...
CHI
2010
ACM
14 years 2 months ago
Layered elaboration: a new technique for co-design with children
As technology for children becomes more mobile, social, and distributed, our design methods and techniques must evolve to better explore these new directions. This paper reports o...
Greg Walsh, Allison Druin, Mona Leigh Guha, Elizab...
FDG
2009
ACM
14 years 12 days ago
Affective game engines: motivation and requirements
The tremendous advances in gaming technologies over the past decade have focused primarily on the physical realism of the game environment and game characters, and the complexity ...
Eva Hudlicka
EVOW
2004
Springer
14 years 1 months ago
Aesthetic Video Filter Evolution in an Interactive Real-Time Framework
A data-flow network-based interactive evolutionary design framework is presented which will provide a testbed for the development and exploration of a diverse range of visual arti...
Matthew Lewis