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AIIA
2005
Springer
14 years 3 months ago
Solving Italian Crosswords Using the Web
We designed and implemented a software system, called WebCrow, that represents the first solver for Italian crosswords and the first system that tackles a language game using the...
Giovanni Angelini, Marco Ernandes, Marco Gori
SIGCOMM
2004
ACM
14 years 3 months ago
Mercury: supporting scalable multi-attribute range queries
This paper presents the design of Mercury, a scalable protocol for supporting multi-attribute rangebased searches. Mercury differs from previous range-based query systems in that...
Ashwin R. Bharambe, Mukesh Agrawal, Srinivasan Ses...
NOSSDAV
2004
Springer
14 years 3 months ago
Distributed server replication in large scale networks
Quality of service for high-bandwidth or delay-sensitive applications in the Internet, such as streaming media and online games, can be significantly improved by replicating serv...
Bong-Jun Ko, Dan Rubenstein
VRST
2003
ACM
14 years 3 months ago
Alternative reality: a new platform for virtual reality art
Virtual Reality Art involves the design of artificial worlds that offer new experiences to spectators. An important aspect for the development of VR Art installations is the princ...
Marc Cavazza, Simon Hartley, Jean-Luc Lugrin, Mika...
AMEC
2003
Springer
14 years 3 months ago
Choosing Samples to Compute Heuristic-Strategy Nash Equilibrium
Auctions define games of incomplete information for which it is often too hard to compute the exact Bayesian-Nash equilibrium. Instead, the infinite strategy space is often popu...
William E. Walsh, David C. Parkes, Rajarshi Das