Evolutionary computation has shown a great potential to work out several real-world problems in the point of optimization, but it is still quite far from realizing a system of matc...
This paper proposes a few steps to escape structured extensive representations for objects, in the context of evolutionary Topological Optimum Design (TOD) problems: early results ...
We propose L-nets as a game model of concurrent interaction. L-nets, which correspond to strategies (in Games Semantics) or designs (in Ludics), are graphs rather than trees; the ...
We introduce and describe the concept of Kansei Game as the implementation of Kansei Mediated Entertainment. In our current approach we translate the classical Zen story of ten Ox ...
This paper extends previous work on the compilation of higher-order imperative languages into digital circuits [4]. We introduce concurrency, an essential feature in the context o...