Sciweavers

2323 search results - page 57 / 465
» Evolutionary Game Design
Sort
View
ALIFE
1998
13 years 8 months ago
Evolutionary Body Building: Adaptive Physical Designs for Robots
Creating artificial life forms through evolutionary robotics faces a “chicken and egg” problem: learning to control a complex body is dominated by problems specific to its s...
Pablo Funes, Jordan B. Pollack
NABIC
2010
13 years 3 months ago
Evolutionary design of edge detector using rule-changing Cellular automata
A new design method for Cellular automata (CA) rules are described. We have already proposed a method for designing the transition rules of two-dimensional 256-state CA for graysca...
Shohei Sato, Hitoshi Kanoh
GECCO
2000
Springer
101views Optimization» more  GECCO 2000»
14 years 19 days ago
Evolutionary Design of Behaviors for Action-Based Environment Modeling by a Mobile Robot
This paper describes an evolutionary way to acquire behaviors of a mobile robot for recognizing environments. We have proposed AEM (Action-based Environment Modeling) approach for...
Seiji Yamada
ICES
2007
Springer
70views Hardware» more  ICES 2007»
13 years 10 months ago
Evolutionary Design of Generic Combinational Multipliers Using Development
Combinational multipliers represent a class of circuits that is usually considered to be hard to design by means of the evolutionary techniques. However, experiments conducted unde...
Michal Bidlo
CSCW
1998
ACM
13 years 8 months ago
User Advocacy in Participatory Design: Designers? Experiences with a New Communication Channel
We report on participatory design activities within the POLITeam project, a large project which introduces groupware into the German government. Working with a representative small...
Peter Mambrey, Gloria Mark, Uta Pankoke-Babatz