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CHI
2011
ACM
13 years 1 months ago
Playable data: characterizing the design space of game-y infographics
This work explores the intersection between infographics and games by examining how to embed meaningful visual analytic interactions into game mechanics that in turn impact user b...
Nicholas Diakopoulos, Funda Kivran-Swaine, Mor Naa...
CHI
2011
ACM
13 years 1 months ago
Target assistance for subtly balancing competitive play
In games where skills such as targeting are critical to winning, it is difficult for players with different skill levels to have a competitive and engaging experience. Although se...
Scott Bateman, Regan L. Mandryk, Tadeusz Stach, Ca...
SIGECOM
2003
ACM
124views ECommerce» more  SIGECOM 2003»
14 years 3 months ago
Coalitional games on graphs: core structure, substitutes and frugality
We study mechanisms that can be modelled as coalitional games with transferable utilities, and apply ideas from mechanism design and game theory to problems arising in a network d...
Rahul Garg, Vijay Kumar, Atri Rudra, Akshat Verma
EVOW
2008
Springer
13 years 12 months ago
Analogue Circuit Control through Gene Expression
Abstract. Software configurable analogue arrays offer an intriguing platform for automated design by evolutionary algorithms. Like previous evolvable hardware experiments, these pl...
Kester Clegg, Susan Stepney
INTEGRATION
2010
172views more  INTEGRATION 2010»
13 years 8 months ago
Analog circuits optimization based on evolutionary computation techniques
1 — This paper presents a new design automation tool based on a modified genetic algorithm kernel, in order to increase efficiency on the analog circuit and system design cycle. ...
Manuel F. M. Barros, Jorge Guilherme, Nuno Horta