Multi-agent planning is a fundamental problem in multiagent systems that has acquired a variety of meanings in the relative literature. In this paper we focus on a setting where m...
We adopt the decision-theoretic principle of expected utility maximization as a paradigm for designing autonomous rational agents operating in multi-agent environments. We use the...
We explore the task of designing an efficient multi-agent system that is capable of capturing a single moving target, assuming that every agent knows the location of all agents on...
This paper addresses the problem of deciding effectively whether to interrupt a teammate who may have information that is valuable for solving a collaborative scheduling problem. ...
This paper describes the results of applying a modified version of hierarchical task-network (HTN) planning to the problem of declarer play in contract bridge. We represent inform...
Stephen J. J. Smith, Dana S. Nau, Thomas A. Throop