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» Evolvable Hardware for Generalized Neural Networks
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GECCO
2011
Springer
256views Optimization» more  GECCO 2011»
12 years 11 months ago
Evolving complete robots with CPPN-NEAT: the utility of recurrent connections
This paper extends prior work using Compositional Pattern Producing Networks (CPPNs) as a generative encoding for the purpose of simultaneously evolving robot morphology and contr...
Joshua E. Auerbach, Josh C. Bongard
GECCO
2007
Springer
201views Optimization» more  GECCO 2007»
14 years 1 months ago
Evolving explicit opponent models in game playing
Opponent models are necessary in games where the game state is only partially known to the player, since the player must infer the state of the game based on the opponent’s acti...
Alan J. Lockett, Charles L. Chen, Risto Miikkulain...
EC
2000
241views ECommerce» more  EC 2000»
13 years 7 months ago
Cooperative Coevolution: An Architecture for Evolving Coadapted Subcomponents
To successfully apply evolutionary algorithms to the solution of increasingly complex problems, we must develop effective techniques for evolving solutions in the form of interact...
Mitchell A. Potter, Kenneth A. De Jong
GECCO
2010
Springer
187views Optimization» more  GECCO 2010»
13 years 11 months ago
Evolving agent behavior in multiobjective domains using fitness-based shaping
Multiobjective evolutionary algorithms have long been applied to engineering problems. Lately they have also been used to evolve behaviors for intelligent agents. In such applicat...
Jacob Schrum, Risto Miikkulainen
GECCO
2005
Springer
155views Optimization» more  GECCO 2005»
14 years 1 months ago
Co-evolving recurrent neurons learn deep memory POMDPs
Recurrent neural networks are theoretically capable of learning complex temporal sequences, but training them through gradient-descent is too slow and unstable for practical use i...
Faustino J. Gomez, Jürgen Schmidhuber