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COMPGEOM
2000
ACM
14 years 8 days ago
Fast computation of generalized Voronoi diagrams using graphics hardware
: We present a new approach for computing generalized Voronoi diagrams in two and three dimensions using interpolation-based polygon rasterization hardware. The input primitives ma...
Kenneth E. Hoff III, Tim Culver, John Keyser, Ming...
IJON
2007
80views more  IJON 2007»
13 years 7 months ago
Hardware implementation of a novel genetic algorithm
—This paper presents a novel genetic algorithm, termed the Optimum Individual Monogenetic Algorithm (OIMGA) and describes its hardware implementation. As the monogenetic strategy...
Z. Zhu, D. J. Mulvaney, Vassilios A. Chouliaras
ACIVS
2005
Springer
14 years 1 months ago
Reduced-Bit, Full Search Block-Matching Algorithms and Their Hardware Realizations
Abstract. The Full Search Block-Matching Motion Estimation (FSBME) algorithm is often employed in video coding for its regular dataflow and straightforward architectures. By iterat...
Vincent M. Dwyer, Shahrukh Agha, Vassilios A. Chou...
DSD
2008
IEEE
139views Hardware» more  DSD 2008»
13 years 9 months ago
Discrete Particle Swarm Optimization for Multi-objective Design Space Exploration
Platform-based design represents the most widely used approach to design System-On-Chip (SOC) applications. In this context, the Design Space Exploration (DSE) phase consists of o...
Gianluca Palermo, Cristina Silvano, Vittorio Zacca...
BCSHCI
2008
13 years 9 months ago
Eunomia: toward a framework for multi-touch information displays in public spaces
Multi-touch interaction techniques are becoming more widespread because of new industrial initiatives to make this hardware available and affordable for the consumer market. To co...
Tom Cuypers, Jan Schneider, Johannes Taelman, Kris...