Small recurrent neural network with two and three neurons are able to control autonomous robots showing obstacle avoidance and photo-tropic behaviors. They have been generated by e...
This paper gives details of Squirm3, a new artificial environment based on a simple physics and chemistry that supports self-replicating molecules somewhat similar to DNA. The sel...
The Hypercube-based NeuroEvolution of Augmenting Topologies (HyperNEAT) approach demonstrated that the pattern of weights across the connectivity of an artificial neural network ...
Table 1 shows the payoff to player one. The same matrix also holds for player two. Player one can gain the maximum 5 points (T = 5) by defection if player two cooperates. However,...
Evolving a robot's sensor morphology along with its control program has the potential to significantly improve its effectiveness in completing the assigned task, plus accommod...