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» Evolving Neural Networks to Play Go
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CIBCB
2005
IEEE
14 years 1 months ago
Identification of Functional RNA Genes Using Evolved Neural Networks
Functional RNAs (fRNAs) play a key role in gene regulation, at both the transcriptional and translational levels. Identification of fRNA genes can be difficult, given that some cla...
Mars Cheung, Gary B. Fogel
FLAIRS
2003
13 years 8 months ago
Learning Opening Strategy in the Game of Go
In this paper, we present an experimental methodology and results for a machine learning approach to learning opening strategy in the game of Go, a game for which the best compute...
Timothy Huang, Graeme Connell, Bryan McQuade
ECAL
1995
Springer
13 years 11 months ago
Evolving Artificial Neural Networks that Develop in Time
Although recently there has been an increasing interest in studing genetically-based development using Artificial Life models, the mapping of the genetic information into the phen...
Stefano Nolfi, Domenico Parisi
CIG
2006
IEEE
14 years 1 months ago
A Coevolutionary Model for The Virus Game
— In this paper, coevolution is used to evolve Artificial Neural Networks (ANN) which evaluate board positions of a two player zero-sum game (The Virus Game). The coevolved neura...
Peter I. Cowling, M. H. Naveed, M. A. Hossain
GECCO
2006
Springer
141views Optimization» more  GECCO 2006»
13 years 11 months ago
Coevolution of neural networks using a layered pareto archive
The Layered Pareto Coevolution Archive (LAPCA) was recently proposed as an effective Coevolutionary Memory (CM) which, under certain assumptions, approximates monotonic progress i...
German A. Monroy, Kenneth O. Stanley, Risto Miikku...