The process of creating e-learning contents using reusable learning objects (LOs) can be broken down in two sub-processes: LOs finding and LO sequencing. Although semiautomatic to...
Segmentation of a colour image composed of different kinds of texture regions can be a hard problem, namely to compute for an exact texture fields and a decision of the optimum num...
In this paper we embed evolutionary computation into statistical learning theory. First, we outline the connection between large margin optimization and statistical learning and s...
We describe the first instance of an approach for control programming of humanoid robots, based on evolution as the main adaptation mechanism. In an attempt to overcome some of th...
We propose a method of knowledge reuse between evolutionary processes that solve different optimization tasks. We define the method in the framework of tree-based genetic progra...
Wojciech Jaskowski, Krzysztof Krawiec, Bartosz Wie...