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ICES
2001
Springer
105views Hardware» more  ICES 2001»
14 years 11 days ago
Two-Step Incremental Evolution of a Prosthetic Hand Controller Based on Digital Logic Gates
Abstract. Evolvable Hardware (EHW) has been proposed as a new method for designing systems for real-world applications. In this paper it is applied for evolving a prosthetic hand c...
Jim Torresen
MM
2004
ACM
167views Multimedia» more  MM 2004»
14 years 1 months ago
Learning an image manifold for retrieval
We consider the problem of learning a mapping function from low-level feature space to high-level semantic space. Under the assumption that the data lie on a submanifold embedded ...
Xiaofei He, Wei-Ying Ma, HongJiang Zhang
CEC
2009
IEEE
14 years 2 months ago
HyperNEAT controlled robots learn how to drive on roads in simulated environment
Abstract— In this paper we describe simulation of autonomous robots controlled by recurrent neural networks, which are evolved through indirect encoding using HyperNEAT algorithm...
Jan Drchal, Jan Koutník, Miroslav Snorek
GECCO
2007
Springer
158views Optimization» more  GECCO 2007»
14 years 2 months ago
A novel generative encoding for exploiting neural network sensor and output geometry
A significant problem for evolving artificial neural networks is that the physical arrangement of sensors and effectors is invisible to the evolutionary algorithm. For example,...
David B. D'Ambrosio, Kenneth O. Stanley
GECCO
2005
Springer
141views Optimization» more  GECCO 2005»
14 years 1 months ago
Constructing good learners using evolved pattern generators
Self-organization of brain areas in animals begins prenatally, evidently driven by spontaneously generated internal patterns. The neural structures continue to develop postnatally...
Vinod K. Valsalam, James A. Bednar, Risto Miikkula...