Sciweavers

3514 search results - page 43 / 703
» Evolving Specification Engineering
Sort
View
ICSM
2005
IEEE
14 years 1 months ago
Reducing Build Time through Precompilations for Evolving Large Software
Large-scale legacy programs take long time to compile, thereby hampering productivity. This paper presents algorithms that reduce compilation time by analyzing syntactic dependenc...
Yijun Yu, Homayoun Dayani-Fard, John Mylopoulos, P...
TCIAIG
2010
13 years 2 months ago
Learning to Drive in the Open Racing Car Simulator Using Online Neuroevolution
In this paper, we applied online neuroevolution to evolve nonplayer characters for The Open Racing Car Simulator (TORCS). While previous approaches allowed online learning with per...
Luigi Cardamone, Daniele Loiacono, Pier Luca Lanzi
ICSE
2009
IEEE-ACM
14 years 8 months ago
Automatically finding patches using genetic programming
Automatic repair of programs has been a longstanding goal in software engineering, yet debugging remains a largely manual process. We introduce a fully automated method for locati...
Westley Weimer, ThanhVu Nguyen, Claire Le Goues, S...
GECCO
2006
Springer
262views Optimization» more  GECCO 2006»
13 years 11 months ago
Genetically programmed strategies for chess endgame
Classical chess engines exhaustively explore moving possibilities from a chessboard configuration to choose what the next best move to play is. In this article we present a new me...
Nicolas Lassabe, Stéphane Sanchez, Herv&eac...
SIGSOFT
2010
ACM
13 years 2 months ago
Evolution of a bluetooth test application product line: a case study
In this paper, we study the decision making process involved in the five year lifecycle of a Bluetooth software product produced by a large, multi-national test and measurement fi...
Narayan Ramasubbu, Rajesh Krishna Balan