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PCM
2004
Springer
91views Multimedia» more  PCM 2004»
14 years 28 days ago
A Rapid Scheme for Slow-Motion Replay Segment Detection
Abstract. Efficient data mining for digital video has become increasingly important in recent years. In this paper, we present a new scheme for automatic detection of slow-motion r...
Wei-Hong Chuang, Dun-Yu Hsiao, Soo-Chang Pei, Home...
CHI
2004
ACM
14 years 8 months ago
Using heuristics to evaluate the playability of games
Heuristics have become an accepted and widely used adjunct method of usability evaluation in Internet and software development. This report introduces Heuristic Evaluation for Pla...
Heather Desurvire, Martin Caplan, Jozsef A. Toth
MMSP
2008
IEEE
159views Multimedia» more  MMSP 2008»
14 years 1 months ago
A text segmentation based approach to video shot boundary detection
Abstract—Video shot boundary detection is one of the fundamental tasks of video indexing and retrieval applications. Although many methods have been proposed for this task, find...
Duy-Dinh Le, Shin'ichi Satoh, Thanh Duc Ngo, Duc A...
DEXAW
2010
IEEE
172views Database» more  DEXAW 2010»
13 years 8 months ago
Distributed Semantic Video Tagging for Peer-to-Peer Authoring System
Abstract--In the context of a project aimed at the development of a cooperative and distributed Authoring System to facilitate the production, sharing, and integration of new and e...
Giuseppe Rizzo, Biagio Meirone, Pierluigi Di Nunzi...
MMM
2009
Springer
112views Multimedia» more  MMM 2009»
14 years 4 months ago
General Highlight Detection in Sport Videos
Abstract. Attention is a psychological measurement of human reflection against stimulus. We propose a general framework of highlight detection by comparing attention intensity dur...
Reede Ren, Joemon M. Jose