This paper suggests an evolutionary approach to design coordination strategies, a key issue in distributed intelligent systems. We focus on competitive strategies in the form of f...
The Strategy Game Description Game Language (SGDL) is intended to become a complete description of all aspects of strategy games, including rules, parameters, scenarios, maps, and ...
Tobias Mahlmann, Julian Togelius, Georgios N. Yann...
A fuzzy controller is usually designed by formulating the knowledge of a human expert into a set of linguistic variables and fuzzy rules. One of the most successful methods to auto...
This paper compares three common evolutionary algorithms and our modified GA, a Distributed Adaptive Genetic Algorithm (DAGA). The optimal approach is sought to adapt, in near rea...
Thomas F. Clayton, Leena N. Patel, Gareth Leng, Al...
A multiobjective genetic algorithm for detecting communities in dynamic networks, i.e., networks that evolve over time, is proposed. The approach leverages on the concept of evolu...