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» Evolving the Game of Life
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CORR
2004
Springer
137views Education» more  CORR 2004»
13 years 9 months ago
Implementation of Logical Functions in the Game of Life
: The Game of Life cellular automaton is a classical example of a massively parallel collision-based computing device. The automaton exhibits mobile patterns, gliders, and generato...
Jean-Philippe Rennard
CONEXT
2008
ACM
13 years 11 months ago
Is there life in Second Life?
Abstract: Social virtual worlds such as Second Life are digital representations of the real world where human-controlled avatars evolve and interact through social activities. Unde...
Matteo Varvello, Fabio Picconi, Christophe Diot, E...
DIGRA
2005
Springer
14 years 3 months ago
Making Right(s) Decision: Artificial life and Rights Reconsidered
With the proliferation of robotics in industry, education and entertainment, artificial intelligent robots challenge the way we think about relationships between humans and machin...
Juyun Kim
CORR
2007
Springer
116views Education» more  CORR 2007»
13 years 9 months ago
The World as Evolving Information
Abstract. This philosophical paper discusses the benefits of describing the world as information, especially in the study of the evolution of life and cognition. Traditional studi...
Carlos Gershenson
EVOW
2005
Springer
14 years 3 months ago
Artificial Life, Death and Epidemics in Evolutionary, Generative Electronic Art
This paper explores strategies for slowing the onset of convergence in an evolving population of agents. The strategies include the emergent maintenance of separate agent sub-popul...
Alan Dorin