Sciweavers

201 search results - page 13 / 41
» Evolving virtual creatures
Sort
View
CAI
2004
Springer
13 years 9 months ago
An Evolvable Combinational Unit for FPGAs
A complete hardware implementation of an evolvable combinational unit for FPGAs is presented. The proposed combinational unit consisting of a virtual reconfigurable circuit and evo...
Lukás Sekanina, Stepan Friedl
WSE
2005
IEEE
14 years 3 months ago
Towards Evolving Web Sites into Grid Services Environment
Grid services are emerged by integrating Grid computing and Web services to perform a seamless information processing system across distributed, heterogeneous, dynamic virtual org...
Jianzhi Li, Hongji Yang
GECCO
2008
Springer
110views Optimization» more  GECCO 2008»
13 years 11 months ago
Evolving stable behavior in a spino-neuromuscular system model
This paper demonstrates the effectiveness of genetic algorithms in training stable behavior in a model of the spinoneuromuscular system (SNMS). In particular, we test the stabili...
Stanley Phillips Gotshall, Terry Soule
EVI
2010
94views more  EVI 2010»
13 years 4 months ago
Collective neuro-evolution for evolving specialized sensor resolutions in a multi-rover task
This article presents results from an evaluation of the collective neuro-evolution (CONE) controller design method. CONE solves collective behavior tasks, and increases task perfor...
Geoff S. Nitschke, Martijn C. Schut, A. E. Eiben
CGF
2004
144views more  CGF 2004»
13 years 9 months ago
Crowd of Virtual Humans: a New Approach for Real Time Navigation in Complex and Structured Environments
The navigation activity is an every day practice for any human being capable of locomotion. Our objective in this work is to reproduce this crucial human activity inside virtual e...
Fabrice Lamarche, Stéphane Donikian