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PROCEDIA
2010
129views more  PROCEDIA 2010»
13 years 4 months ago
Car-driving assistance using organization measurement of reactive multi-agent system
This work presents an approach to the obstacle avoidance problem, applicable in the frame of driver assistance. A decision, expressed as a proposed acceleration vector for the veh...
Franck Gechter, Jean-Michel Contet, Pablo Gruer, A...
AIIDE
2006
13 years 11 months ago
The NERO Video Game
In most modern video games, character behavior is scripted; no matter how many times the player exploits a weakness, that weakness is never repaired. Yet if game characters could ...
Kenneth O. Stanley, Igor Karpov, Risto Miikkulaine...
VEE
2005
ACM
149views Virtualization» more  VEE 2005»
14 years 3 months ago
Instrumenting annotated programs
Instrumentation is commonly used to track application behavior: to collect program profiles; to monitor component health and performance; to aid in component testing; and more. P...
Marina Biberstein, Vugranam C. Sreedhar, Bilha Men...
STORYTELLING
2005
Springer
14 years 3 months ago
Formal Encoding of Drama Ontology
The goal of this research is to lay the foundations for a formal theory , that abstracts from the procedural and interactive aspects involved in the generation of dramatic content....
Rossana Damiano, Vincenzo Lombardo, Antonio Pizzo
GECCO
2008
Springer
154views Optimization» more  GECCO 2008»
13 years 11 months ago
Automated shape composition based on cell biology and distributed genetic programming
Motivated by the ability of living cells to form specific shapes and structures, we present a computational approach using distributed genetic programming to discover cell-cell i...
Linge Bai, Manolya Eyiyurekli, David E. Breen