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MMS
2010
13 years 7 months ago
Gaming on the move: urban experience as a new paradigm for mobile pervasive game design
In this paper, we describe a pervasive treasure hunting game: “Team exploration” based on the Transhumance ad hoc wifi platform. The testers of this game came up with innovati...
Annie Gentes, Aude Guyot-Mbodji, Isabelle M. Demeu...
TON
2010
147views more  TON 2010»
13 years 7 months ago
Coverage-time optimization for clustered wireless sensor networks: a power-balancing approach
—In this paper, we investigate the maximization of the coverage time for a clustered wireless sensor network (WSN) by optimal balancing of power consumption among cluster heads (...
Tao Shu, Marwan Krunz
VRST
2010
ACM
13 years 6 months ago
Automatic registration of multiple projectors on swept surfaces
In this paper, we present the first method to geometrically register multiple projectors on a swept surface (e.g. a truncated dome) using a single uncalibrated camera without usin...
Behzad Sajadi, Aditi Majumder
CORR
2011
Springer
167views Education» more  CORR 2011»
13 years 3 months ago
Fast global convergence of gradient methods for high-dimensional statistical recovery
Many statistical M-estimators are based on convex optimization problems formed by the weighted sum of a loss function with a norm-based regularizer. We analyze the convergence rat...
Alekh Agarwal, Sahand Negahban, Martin J. Wainwrig...
PAMI
2011
13 years 3 months ago
View-Independent Action Recognition from Temporal Self-Similarities
— This paper addresses recognition of human actions under view changes. We explore self-similarities of action sequences over time and observe the striking stability of such meas...
Imran N. Junejo, Emilie Dexter, Ivan Laptev, Patri...
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