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CGVR
2006
13 years 11 months ago
Real-time Computation of Area Shadows - A Geometrical Algorithm
The computation of soft shadows created by area light sources is a well-known problem in computer graphics. Due to the complexity of the problem, soft shadows commonly are generat...
Michael Boehl, Wolfgang Stürzlinger
ICMCS
2008
IEEE
152views Multimedia» more  ICMCS 2008»
14 years 4 months ago
A geometric method to compute directionality features for texture images
In content based image analysis and retrieval, texture feature is an essential component due to its strong discriminative power. Directionality is one of the most significant text...
Md. Monirul Islam, Dengsheng Zhang, Guojun Lu
CVPR
1996
IEEE
14 years 12 months ago
Randomness and Geometric Features in Computer Vision
Xavier Pennec, Nicholas Ayache