In this paper we describe and discuss a new kernel design for geometric computation in the plane. It combines different kinds of floating-point filter techniques and a lazy eval...
The Bentley-Ottmann sweep-line method can be used to compute the arrangement of planar curves provided a number of geometric primitives operating on the curves are available. We d...
The Exact Geometric Computation (EGC) mode of computation has been developed over the last decade in response to the widespread problem of numerical non-robustness in geometric al...
We propose a Parallel Banding Algorithm (PBA) on the GPU to compute the exact Euclidean Distance Transform (EDT) for a binary image in 2D and higher dimensions. Partitioning the i...
Thanh-Tung Cao, Ke Tang, Anis Mohamed, Tiow Seng T...