Point hierarchies are suitable for creating framecoherent animations of 3D models in non-photorealistic styles such as stippling, painterly and other artistic rendering. In this p...
This chapter proposes a representation of rigid three-dimensional (3D) objects in terms of local affine-invariant descriptors of their images and the spatial relationships between ...
Fred Rothganger, Svetlana Lazebnik, Cordelia Schmi...
Abstract. In this paper, we describe an unsupervised learning framework to segment a scene into semantic regions and to build semantic scene models from longterm observations of mo...
Traditional techniques for tracking non-rigid objects such as optical flow, correlation, active contours or color, can not deal with situations where image changes are not due to ...
We discuss a vision of and work in progress on a collaborative engineering environment, the Collaborative Design Studio, being developed at the Geometric and Intelligent Computing...
Jonathan Sevy, Vera Zaychik, Thomas T. Hewett, Wil...