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SIGGRAPH
1996
ACM
14 years 2 months ago
Fitting Smooth Surfaces to Dense Polygon Meshes
Recent progress in acquiring shape from range data permits the acquisition of seamless million-polygon meshes from physical models. In this paper, we present an algorithm and syst...
Venkat Krishnamurthy, Marc Levoy
SIGGRAPH
1995
ACM
14 years 1 months ago
Multiresolution analysis of arbitrary meshes
In computer graphics and geometric modeling, shapes are often represented by triangular meshes. With the advent of laser scanning systems, meshes of extreme complexity are rapidly...
Matthias Eck, Tony DeRose, Tom Duchamp, Hugues Hop...
SCA
2007
14 years 18 days ago
Deformation styles for spline-based skeletal animation
We present a novel skinned skeletal animation system based on spline-aligned deformations for providing high quality and fully designable deformations in real-time. Our ambition i...
Sven Forstmann, Jun Ohya, Artus Krohn-Grimberghe, ...
SCA
2007
14 years 18 days ago
Liquid simulation on lattice-based tetrahedral meshes
We describe a method for animating incompressible liquids with detailed free surfaces. For each time step, semiLagrangian contouring computes a new fluid boundary (represented as ...
Nuttapong Chentanez, Bryan E. Feldman, Franç...
COMPGEOM
2010
ACM
14 years 3 months ago
The 2-center problem in three dimensions
Let P be a set of n points in R3 . The 2-center problem for P is to find two congruent balls of the minimum radius whose union covers P. We present two randomized algorithms for ...
Pankaj K. Agarwal, Rinat Ben Avraham, Micha Sharir