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CGF
2010
129views more  CGF 2010»
13 years 7 months ago
Real Time Animation of Virtual Humans: A Trade-off Between Naturalness and Control
Virtual humans are employed in many interactive applications using 3D virtual environments, including (serious) games. The motion of such virtual humans should look realistic (or ...
Herwin van Welbergen, Ben J. H. van Basten, Arjan ...
CORR
2010
Springer
97views Education» more  CORR 2010»
13 years 7 months ago
On the Scaling Law for Compressive Sensing and its Applications
1 minimization can be used to recover sufficiently sparse unknown signals from compressed linear measurements. In fact, exact thresholds on the sparsity, as a function of the ratio...
Weiyu Xu, Ao Tang
COLOGNETWENTE
2010
13 years 6 months ago
A Branch-and-price Approach to the k-Clustering Minimum Biclique Completion Problem
Given a bipartite graph G = (S, T, E), we consider the problem of finding k bipartite subgraphs, called "clusters", such that each vertex i of S appears in exactly one o...
Stefano Gualandi, Francesco Maffioli, Claudio Magn...
AI
2011
Springer
13 years 5 months ago
SampleSearch: Importance sampling in presence of determinism
The paper focuses on developing effective importance sampling algorithms for mixed probabilistic and deterministic graphical models. The use of importance sampling in such graphi...
Vibhav Gogate, Rina Dechter
CORR
2011
Springer
135views Education» more  CORR 2011»
13 years 5 months ago
Planning with Partial Preference Models
In many real-world planning scenarios, the users are interested in optimizing multiple objectives (such as makespan and execution cost), but are unable to express their exact trad...
Tuan A. Nguyen, Minh Binh Do, Alfonso Gerevini, Iv...