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COMGEO
2008
ACM
13 years 9 months ago
Optimal location of transportation devices
We consider algorithms for finding the optimal location of a simple transportation device, that we call a moving walkway, consisting of a pair of points in the plane between which ...
Jean Cardinal, Sébastien Collette, Ferran H...
CGF
2006
202views more  CGF 2006»
13 years 9 months ago
GPU-based Collision Detection for Deformable Parameterized Surfaces
Based on the potential of current programmable GPUs, recently several approaches were developed that use the GPU to calculate deformations of surfaces like the folding of cloth or...
Alexander Greß, Michael Guthe, Reinhard Klei...
CGF
2006
173views more  CGF 2006»
13 years 9 months ago
C-BDAM - Compressed Batched Dynamic Adaptive Meshes for Terrain Rendering
We describe a compressed multiresolution representation for supporting interactive rendering of very large planar and spherical terrain surfaces. The technique, called Compressed ...
Enrico Gobbetti, Fabio Marton, Paolo Cignoni, Marc...
COMGEO
2007
ACM
13 years 8 months ago
On incremental rendering of silhouette maps of a polyhedral scene
We consider the problem of incrementally rendering a polyhedral scene while the viewpoint is moving. In practical situations the number of geometric primitives to be rendered can ...
Alon Efrat, Leonidas J. Guibas, Olaf A. Hall-Holt,...
SMA
2008
ACM
119views Solid Modeling» more  SMA 2008»
13 years 8 months ago
Converting a tetrahedral mesh to a prism-tetrahedral hybrid mesh for FEM accuracy and efficiency
This paper presents a computational method for converting a tetrahedral mesh to a prism-tetrahedral hybrid mesh for improved solution accuracy and computational efficiency of fini...
Soji Yamakawa, Kenji Shimada