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» Examples of 3D Grasp Quality Computations
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MM
2005
ACM
128views Multimedia» more  MM 2005»
14 years 1 months ago
Perceptual media compression for multiple viewers with feedback delay
Human eyes have limited perception capabilities; for example, only 2 degrees of our 140 degree vision field provide the highest quality of perception. Due to this fact the idea of...
Oleg Komogortsev, Javed I. Khan
JPDC
1998
124views more  JPDC 1998»
13 years 7 months ago
Multilevel k-way Partitioning Scheme for Irregular Graphs
In this paper we present a parallel formulation of a multilevel k-way graph partitioning algorithm. A key feature of this parallel formulation is that it is able to achieve a high ...
George Karypis, Vipin Kumar
VRCAI
2009
ACM
14 years 1 months ago
Towards Virtual Reality games
Game engines of cinematic quality, broadband networking and advances in Virtual Reality (VR) technologies are setting the stage to allow players to have shared, “better-than-lif...
Andrei Sherstyuk, Dale Vincent, Anton Treskunov
COMPGEOM
2006
ACM
14 years 1 months ago
A fast k-means implementation using coresets
In this paper we develop an efficient implementation for a k-means clustering algorithm. The novel feature of our algorithm is that it uses coresets to speed up the algorithm. A ...
Gereon Frahling, Christian Sohler
JMIV
2007
143views more  JMIV 2007»
13 years 7 months ago
Measures for Benchmarking of Automatic Correspondence Algorithms
Automatic localisation of correspondences for the construction of Statistical Shape Models from examples has been the focus of intense research during the last decade. Several alg...
Anders Ericsson, Johan Karlsson