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» Exceptions for Algorithmic Skeletons
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SI3D
2010
ACM
14 years 3 months ago
Parallel Banding Algorithm to compute exact distance transform with the GPU
We propose a Parallel Banding Algorithm (PBA) on the GPU to compute the exact Euclidean Distance Transform (EDT) for a binary image in 2D and higher dimensions. Partitioning the i...
Thanh-Tung Cao, Ke Tang, Anis Mohamed, Tiow Seng T...
ML
2006
ACM
142views Machine Learning» more  ML 2006»
13 years 8 months ago
The max-min hill-climbing Bayesian network structure learning algorithm
We present a new algorithm for Bayesian network structure learning, called Max-Min Hill-Climbing (MMHC). The algorithm combines ideas from local learning, constraint-based, and sea...
Ioannis Tsamardinos, Laura E. Brown, Constantin F....
ATAL
2004
Springer
14 years 2 months ago
Towards a Formal Approach to Overhearing: Algorithms for Conversation Identification
Overhearing is gaining attention as a generic method for cooperative monitoring of distributed, open, multiagent systems. It involves monitoring the routine conversations of agent...
Gery Gutnik, Gal A. Kaminka
TITB
2010
111views Education» more  TITB 2010»
13 years 3 months ago
ECG signal compression and classification algorithm with quad level vector for ECG holter system
An ECG signal processing method with quad level vector (QLV) is proposed for the ECG holter system. The ECG processing consists of the compression flow and the classification flow,...
Hyejung Kim, Refet Firat Yazicioglu, Patrick Merke...
IFL
2003
Springer
144views Formal Methods» more  IFL 2003»
14 years 2 months ago
Building an Interface Between Eden and Maple: A Way of Parallelizing Computer Algebra Algorithms
Eden is a parallel functional language extending Haskell with processes. This paper describes the implementation of an interface between the Eden language and the Maple system. The...
Rafael Martínez, Ricardo Pena