We introduce a 3-D parametric active contour algorithm for the shape estimation of DNA molecules from stereo cryo-electron micrographs. We consider a 3-D filament (consisting of a...
We revisit the deterministic graphical games of Washburn. A deterministic graphical game can be described as a simple stochastic game (a notion due to Anne Condon), except that we ...
Daniel Andersson, Kristoffer Arnsfelt Hansen, Pete...
Abstract. In this paper we develop a localized value-ordering heuristic for distributed resource allocation problems. We show how this value ordering heuristics can be used to achi...
A structured approach to parallel programming allows to construct applications by composing skeletons, i.e., recurring patterns of task- and data-parallelism. First academic and co...
We study the problem of learning an optimal Bayesian network in a constrained search space; skeletons are compelled to be subgraphs of a given undirected graph called the super-st...
Kaname Kojima, Eric Perrier, Seiya Imoto, Satoru M...