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IROS
2006
IEEE
134views Robotics» more  IROS 2006»
14 years 3 months ago
Third-Person Interactive Control of Humanoid with Real-Time Motion Planning Algorithm
- Interactive avatar control means a control mechanism using AI techniques to improve user navigation efficiency as well as visual realism in a 3D virtual environment. This paper r...
Shu-Wei Hsu, Tsai-Yen Li
IROS
2006
IEEE
116views Robotics» more  IROS 2006»
14 years 3 months ago
XABSL - A Pragmatic Approach to Behavior Engineering
— This paper introduces the Extensible Agent Behavior Specification Language (XABSL) as a pragmatic tool for engineering the behavior of autonomous agents in complex and dynamic...
Martin Lötzsch, Max Risler, Matthias Jün...
ISVLSI
2006
IEEE
89views VLSI» more  ISVLSI 2006»
14 years 3 months ago
System Exploration of SystemC Designs
Due to increasing design complexity new methodologies for system modeling have been established in VLSI CAD. The SystemC methodology gains a significant reduction of design cycle...
Christian Genz, Rolf Drechsler
IWPC
2006
IEEE
14 years 3 months ago
Dynamic Data Structure Analysis for Java Programs
Analysis of dynamic data structure usage is useful for both program understanding and for improving the accuracy of other program analyses. Static analysis techniques, however, su...
Sokhom Pheng, Clark Verbrugge
VL
2006
IEEE
106views Visual Languages» more  VL 2006»
14 years 3 months ago
A Linguistic Analysis of How People Describe Software Problems
There is little understanding of how people describe software problems, but a variety of tools solicit, manage, and analyze these descriptions in order to streamline software deve...
Andrew J. Ko, Brad A. Myers, Duen Horng Chau