We argue that games are expressive enough to encompass (history-based) access control, (resource) usage control (e.g., dynamic adaptive access control of reputation systems), acco...
In self-organized mobile ad hoc networks (MANETs) where each user is its own authority, fully cooperative behaviors, such as unconditionally forwarding packets for each other or ho...
— In this paper, we look into the channel allocation problem for a non-cooperative cognitive vehicular ad-hoc communication network with multiple communicating pairs distributed ...
Abstract--Current data network scenario makes Traffic Engineering (TE) a very challenging task. The ever growing access rates and new applications running on end-hosts result in mo...
In mobile ad hoc networks, nodes have the inherent ability to move. Aside from conducting attacks to maximize their utility and cooperating with regular nodes to deceive them, mali...