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» Exertion in networked games
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CCS
2007
ACM
14 years 2 months ago
Mitigating denial-of-service attacks in MANET by distributed packet filtering: a game-theoretic approach
Defending against denial-of-service (DoS) in a mobile ad hoc network (MANET) is challenging because the network topology is dynamic and nodes are selfish. In this paper, we propos...
Xiaoxin Wu, David K. Y. Yau
CEC
2009
IEEE
14 years 4 months ago
Evolution of cooperation on different pairs of interaction and replacement networks with various intensity of selection
— There are various discussions on the evolution of cooperation on different pairs of interaction network for playing games and the replacement network for imitation of strategie...
Reiji Suzuki, Takaya Arita
CN
1998
118views more  CN 1998»
13 years 9 months ago
Predicting Network Traffic for Collaborative Virtual Environments
We introduce a method for predicting the network traffic that will be generated by Collaborative Virtual Environment applications with varying numbers of participants. Statistical...
Chris Greenhalgh, Steve Benford, Adrian Bullock, N...
SIGECOM
2006
ACM
96views ECommerce» more  SIGECOM 2006»
14 years 4 months ago
Non-cooperative multicast and facility location games
We consider a multicast game with selfish non-cooperative players. There is a special source node and each player is interested in connecting to the source by making a routing de...
Chandra Chekuri, Julia Chuzhoy, Liane Lewin-Eytan,...
SIGECOM
2005
ACM
134views ECommerce» more  SIGECOM 2005»
14 years 3 months ago
Congestion games with failures
We introduce a new class of games, congestion games with failures (CGFs), which extends the class of congestion games to allow for facility failures. In a basic CGF (BCGF) agents ...
Michal Penn, Maria Polukarov, Moshe Tennenholtz