Sciweavers

1100 search results - page 141 / 220
» Exertion in networked games
Sort
View
P2P
2009
IEEE
189views Communications» more  P2P 2009»
14 years 3 months ago
Badumna Network Suite: A Decentralized Network Engine for Massively Multiplayer Online Applications
We present Badumna Network Suite, a network engine for Massively Multiplayer Online (MMO) applications. MMO applications such as World of Warcraft and Second Life use client-serve...
Santosh Kulkarni
ESAS
2005
Springer
14 years 2 months ago
Spontaneous Cooperation in Multi-domain Sensor Networks
Sensor networks are large scale networks consisting of several nodes and some base stations. The nodes are monitoring the environment and send their measurement data towards the ba...
Levente Buttyán, Tamás Holczer, P&ea...
CEC
2007
IEEE
14 years 3 months ago
Evolving cooperation in the non-iterated prisoner's dilemma: A social network inspired approach
— Online service provision is becoming increasingly decentralized as system designers pursue the benefits gained from utilizing nodes at the periphery of the network. However, d...
T. S. Ellis, X. Yao
HASE
2007
IEEE
14 years 25 days ago
Development of Custom Selling System Using Ad Hoc Networks
Recently, many routing protocols and applications for mobile ad hoc networks have been proposed. However, most of them are tested through the simulation experiments, but are not d...
Masato Asada, Tomoyuki Ohta, Kenji Ishida, Yoshiak...
NETWORKS
2008
13 years 9 months ago
Price competition with elastic traffic
In this paper, we present a combined study of price competition and traffic control in a congested network. We study a model in which service providers own the routes in a network...
Asuman E. Ozdaglar