The energy-delay tradeoffs in wireless networks are studied using a game-theoretic framework. A multi-class multipleaccess network is considered in which users choose their transmi...
Farhad Meshkati, H. Vincent Poor, Stuart C. Schwar...
The optimal and distributed provisioning of high throughput in mesh networks is known as a fundamental but hard problem. The situation is exacerbated in a wireless setting due to t...
—Peer-to-peer (P2P) networks offer a cost effective and easily deployable framework for sharing user-generated content. However, intrinsic incentive problems reside in P2P networ...
—Multiparty interactive network applications such as teleconferencing, network gaming, and online trading are gaining popularity. In addition to end-to-end latency bounds, these ...
Many tools exist for developing real-time distributed groupware, but most of these tools focus primarily on the performance of the resulting system, or on simplifying the developm...