Sciweavers

1100 search results - page 205 / 220
» Exertion in networked games
Sort
View
LSO
2004
Springer
14 years 27 days ago
COTS Evaluation Supported by Knowledge Bases
Selection of Commercial-off-The-Shelf (COTS) software products is a knowledge-intensive process. In this paper, we show how knowledge bases can be used to facilitate the COTS selec...
Abdallah Mohamed, Tom Wanyama, Günther Ruhe, ...
DSOM
2003
Springer
14 years 23 days ago
Towards Peer-to-Peer Traffic Analysis Using Flows
One of the main problems with today's Internet traffic analysis is caused by the large number of network-based applications whose types and traffic patterns are more complicat...
Myung-Sup Kim, Hun-Jeong Kang, James Won-Ki Hong
CSCW
2000
ACM
13 years 12 months ago
Consistency in replicated continuous interactive media
In this paper we investigate how consistency can be ensured for replicated continuous interactive media, i.e., replicated media which change their state in reaction to user initia...
Martin Mauve
EXPCS
2007
13 years 11 months ago
Experimental economics and experimental computer science: a survey
In surprisingly many computer science research projects, system outcomes may be influenced by computerized or human agents with different economic incentives. Such studies include...
Jens Grossklags
ACMICEC
2006
ACM
111views ECommerce» more  ACMICEC 2006»
13 years 11 months ago
Passive verification of the strategyproofness of mechanisms in open environments
Consider an open infrastructure in which anyone can deploy mechanisms to support automated decision making and coordination amongst self-interested computational agents. Strategyp...
Laura Kang, David C. Parkes