Sciweavers

228 search results - page 5 / 46
» Expected Reachability-Time Games
Sort
View
INFOCOM
2011
IEEE
13 years 12 days ago
A dynamic game solution to malware attack
—Given the flexibility that software-based operation provides, it is unreasonable to expect that new malware will demonstrate a fixed behavior over time. Instead, malware can d...
M. H. R. Khouzani, Saswati Sarkar, Eitan Altman
CORR
2010
Springer
79views Education» more  CORR 2010»
13 years 8 months ago
Quantitative Games on Probabilistic Timed Automata
Abstract. Two-player zero-sum games are a well-established model for synthesising controllers that optimise some performance criterion. In such games one player represents the cont...
Marta Z. Kwiatkowska, Gethin Norman, Ashutosh Triv...
NIPS
2007
13 years 10 months ago
Competition Adds Complexity
It is known that determinining whether a DEC-POMDP, namely, a cooperative partially observable stochastic game (POSG), has a cooperative strategy with positive expected reward is ...
Judy Goldsmith, Martin Mundhenk
SBP
2010
Springer
14 years 1 months ago
State-Dependent Risk Preferences in Evolutionary Games
Abstract. There is much empirical evidence that human decisionmaking under risk does not correspond the decision-theoretic notion of “rational” decision making, namely to make ...
Patrick Roos, Dana S. Nau
IEEEARES
2006
IEEE
14 years 2 months ago
Towards a Stochastic Model for Integrated Security and Dependability Evaluation
We present a new approach to integrated security and dependability evaluation, which is based on stochastic modelling techniques. Our proposal aims to provide operational measures...
Karin Sallhammar, Bjarne E. Helvik, Svein J. Knaps...