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CSMR
2006
IEEE
14 years 3 months ago
A Comparative Framework for Design Recovery Tools
While many commercial and academic design recovery tools have been proposed over the years, assessing their relevance and comparing them is diļ¬ƒcult due to the lack of a well-deļ...
Yann-Gaël Guéhéneuc, Kim Mens, ...
CGA
2006
13 years 9 months ago
Secrets to Success and Fatal Flaws: The Design of Large-Display Groupware
Large displays are becoming increasingly common technologies in the workplace because of their potential as information displays and collaboration surfaces. Despite its growing ub...
Elaine M. Huang, Elizabeth D. Mynatt, Daniel M. Ru...
PUC
2008
109views more  PUC 2008»
13 years 8 months ago
Adapting paper prototyping for designing user interfaces for multiple display environments
A multiple display environment (MDE) networks personal and shared devices to form a virtual workspace, and designers are just beginning to grapple with the challenges of developing...
Brian P. Bailey, Jacob T. Biehl, Damon J. Cook, He...
HCI
2011
13 years 24 days ago
Feature Selection in Crowd Creativity
Crowdsourcing is emerging as a wellspring of creative designs. This paper examines the mechanisms that support collective design. A sequential combination system is described: one ...
Lixiu Yu, Yasuaki Sakamoto
HUC
2007
Springer
14 years 3 months ago
Why It's Worth the Hassle: The Value of In-Situ Studies When Designing Ubicomp
How should Ubicomp technologies be evaluated? While lab studies are good at sensing aspects of human behavior and revealing usability problems, they are poor at capturing context o...
Yvonne Rogers, Kay Connelly, Lenore Tedesco, Willi...