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ACMACE
2007
ACM
14 years 5 days ago
IGameFloor: a platform for co-located collaborative games
This paper introduces a novel interactive floor platform for social games and entertainment involving multiple colocated users in a collaborative game environment. The interactive...
Kaj Grønbæk, Ole Sejer Iversen, Karen...
ASSETS
2007
ACM
14 years 4 days ago
Using participatory activities with seniors to critique, build, and evaluate mobile phones
Mobile phones can provide a number of benefits to older people. However, most mobile phone designs and form factors are targeted at younger people and middle-aged adults. To infor...
Michael Massimi, Ronald M. Baecker, Michael Wu
DIM
2007
ACM
14 years 2 days ago
Receipt management- transaction history based trust establishment
In a history-based trust-management system, users and service providers use information about past transactions to make trust-based decisions concerning current transactions. One ...
Abhilasha Bhargav-Spantzel, Jungha Woo, Elisa Bert...
ACMIDC
2010
14 years 2 days ago
Mobile collaboration: collaboratively reading and creating children's stories on mobile devices
This paper discusses design iterations of Mobile Stories – a mobile technology that empowers children to collaboratively read and create stories. We present the design and discu...
Jerry Alan Fails, Allison Druin, Mona Leigh Guha
KDD
2010
ACM
300views Data Mining» more  KDD 2010»
14 years 1 days ago
Mining top-k frequent items in a data stream with flexible sliding windows
We study the problem of finding the k most frequent items in a stream of items for the recently proposed max-frequency measure. Based on the properties of an item, the maxfrequen...
Hoang Thanh Lam, Toon Calders