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» Experience in e-Science Requirements Engineering
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EUROPAR
2009
Springer
14 years 5 months ago
Searching for Concurrent Design Patterns in Video Games
The transition to multicore architectures has dramatically underscored the necessity for parallelism in software. In particular, while new gaming consoles are by and large multicor...
Micah J. Best, Alexandra Fedorova, Ryan Dickie, An...
CACM
2007
164views more  CACM 2007»
13 years 11 months ago
Is abstraction the key to computing?
ACTION THE KEY TO COMPUTING? Why is it that some software engineers and computer scientists are able to produce clear, elegant designs and programs, while others cannot? Is it poss...
Jeff Kramer
HT
2007
ACM
14 years 2 months ago
User-tailored web accessibility evaluations
This paper presents a framework and system to evaluate the accessibility of web pages according to the individual requirements of users with disabilities. These requirements not o...
Markel Vigo, Alfred Kobsa, Myriam Arrue, Julio Aba...
ICSE
2001
IEEE-ACM
14 years 3 months ago
Functional Paleontology: System Evolution as the User Sees It
It has long been accepted that requirements analysis should precede architectural design and implementation, but in software evolution and reverse engineering this concern with bl...
Annie I. Antón, Colin Potts
SIGSOFT
1996
ACM
14 years 3 months ago
Model Checking Large Software Specifications
In this paper we present our experiences in using symbolic model checking to analyze a specification of a software system for aircraft collision avoidance. Symbolic model checking ...
Richard J. Anderson, Paul Beame, Steve Burns, Will...