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ECAI
2006
Springer
13 years 11 months ago
Cheating Is Not Playing: Methodological Issues of Computational Game Theory
Abstract. Computational Game Theory is a way to study and evaluate behaviors using game theory models, via agent-based computer simulations. One of the most known example of this a...
Bruno Beaufils, Philippe Mathieu
AOSE
2005
Springer
14 years 1 months ago
Requirements Elicitation for Agent-Based Applications
Requirements elicitation for a software system is a key stage in a successful development. At the same time, it is one of the most challenging, because requirements have to conside...
Rubén Fuentes, Jorge J. Gómez-Sanz, ...
EUMAS
2006
13 years 9 months ago
E*plore-ing the Simulation Design Space
One of the major puzzles in performing multi-agent-based simulations is the validity of their results. Optimisation of simulation parameters can lead to results that can be deceit...
Luis Antunes, Helder Coelho, João Balsa
ICST
2009
IEEE
14 years 2 months ago
Quality Assurance of Software Applications Using the In Vivo Testing Approach
Software products released into the field typically have some number of residual defects that either were not detected or could not have been detected during testing. This may be...
Christian Murphy, Gail E. Kaiser, Ian Vo, Matt Chu
SPLC
2004
13 years 8 months ago
Experiences in Software Product Families: Problems and Issues During Product Derivation
A fundamental reason for investing in product families is to minimize the application engineering costs. Several organizations that employ product families, however, are becoming i...
Sybren Deelstra, Marco Sinnema, Jan Bosch