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WONS
2005
IEEE
14 years 1 months ago
MASSIVE: An Emulation Environment for Mobile Ad-Hoc Networks
Developing and evaluating protocols and applications for mobile ad-hoc networks requires significant organisational effort when real mobile ad-hoc networks with several mobile te...
Michael Matthes, Holger Biehl, Michael Lauer, Oswa...
HCI
2009
13 years 5 months ago
Advanced Interaction Techniques for Augmented Reality Applications
Augmented Reality (AR) research has been conducted for several decades, although until recently most AR applications had simple interaction methods using traditional input devices....
Mark Billinghurst, Hirokazu Kato, Seiko Myojin
IWDC
2001
Springer
140views Communications» more  IWDC 2001»
14 years 4 days ago
Satellite Systems Performance with TCP-IP Applications
Mobile Internet access is becoming extremely popular because users depend on the Internet for many activities in their daily routine. Satellites are well suited for mobile Interne...
Pierpaolo Loreti, Michele Luglio, Rohit Kapoor, J....
GI
2008
Springer
13 years 8 months ago
Context, emergent game play and the mobile gamer as producer
: The emerging tensions between the mobile application logic and the unfolding dynamic context of use belong to the core challenges of ubiquitous computing today. Starting from and...
Stephan Wolff, Barbara Grüter
HCI
2009
13 years 5 months ago
A Study on the Compatibility of Ubiquitous Learning (u-Learning) Systems at University Level
: Graz University of Technology has a long tradition in the design, development and research of university wide Learning Management Systems (LMS). Inspired by the iPhone Style, the...
Martin Ebner, Christian Stickel, Nick Scerbakov, A...