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MOBIQUITOUS
2008
IEEE
14 years 3 months ago
Context-aware fault tolerance in migratory services
Mobile ad hoc networks can be leveraged to provide ubiquitous services capable of acquiring, processing, and sharing real-time information from the physical world. Unlike Internet...
Oriana Riva, Josiane Nzouonta, Cristian Borcea
MUM
2004
ACM
99views Multimedia» more  MUM 2004»
14 years 2 months ago
The Road Rager: making use of traffic encounters in a mobile multiplayer game
We present Road Rager, a prototype built in order to explore our hypothesis that proximity and a possibility to identify other players during temporary encounters could spur socia...
Liselott Brunnberg
ICECCS
2010
IEEE
162views Hardware» more  ICECCS 2010»
13 years 9 months ago
A Tile-Based Approach for Self-Assembling Service Compositions
—This paper presents a novel approach to the design of self-adaptive service-oriented applications based on a new model called service tiles. The approach allows designers to dev...
Luca Cavallaro, Elisabetta Di Nitto, Carlo A. Furi...
ESOP
2010
Springer
14 years 4 months ago
A Universal Calculus for Stream Processing Languages
Stream processing applications such as algorithmic trading, MPEG processing, and web content analysis are ubiquitous and essential to business and entertainment. Language designers...
Robert Soulé, Martin Hirzel, Robert Grimm, ...
TEI
2010
ACM
106views Hardware» more  TEI 2010»
14 years 4 months ago
Towards tabletop interaction with everyday artifacts via pressure imaging
Tangible user interfaces enable the interaction with digital information through the physical world. For the binding of physical representations with the underlying digital inform...
Clemens Holzmann, Andreas Hader