Pocket Switched Networks (PSN) is a novel communication paradigm which aims to exploit the opportunistic contacts between mobile devices to exchange data over multiple hops. A key...
Abstract—This paper describes experiences from implementing an experimental mobile peer-to-peer application called Peer2Schedule aimed at improving and supporting collaboration w...
: Applications such as Second Life require massive deployment of servers worldwide to support a large number of users. We investigate experimentally how Peer-to-Peer (P2P) communic...
We review the design and implementation of UltraGrid, a new high definition video conferencing system, and present some experimental results. UltraGrid was the first system to s...
Ladan Gharai, Tom Lehman, Alvaro Saurin, Colin Per...
TCP throughput prediction is an important capability in wide area overlay and multi-homed networks where multiple paths may exist between data sources and receivers. In this paper...
Mariyam Mirza, Joel Sommers, Paul Barford, Xiaojin...