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» Experiences in porting a virtual reality system to Java
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JTRES
2009
ACM
14 years 2 months ago
Avoiding unbounded priority inversion in barrier protocols using gang priority management
Large real-time software systems such as real-time Java virtual machines often use barrier protocols, which work for a dynamically varying number of threads without using centrali...
Harald Röck, Joshua S. Auerbach, Christoph M....
EUROMED
2010
13 years 6 months ago
Comparative Study of Interactive Systems in a Museum
Abstract. Museums research new ways to offer positive experience to the visitors and encourage them to return, using modern communication and learning tools. To the effect, technol...
Despina Michael, Nectarios Pelekanos, Isabelle Chr...
CHI
2003
ACM
14 years 8 months ago
An unencumbering, localized olfactory display
Olfaction is considered to be an important sensory modality in next-generation virtual reality (VR) systems. We currently focus on spatiotemporal control of odor, rather than capt...
Yasuyuki Yanagida, Haruo Noma, Nobuji Tetsutani, A...
PRESENCE
2007
167views more  PRESENCE 2007»
13 years 7 months ago
TimbreFields: 3D Interactive Sound Models for Real-Time Audio
We describe a methodology for Virtual Reality designers to capture and resynthesize the variations in sound made by objects when we interact with them through contact such as touc...
Richard Corbett, Kees van den Doel, John E. Lloyd,...
VR
2008
IEEE
174views Virtual Reality» more  VR 2008»
13 years 6 months ago
Stable haptic interaction using a damping model to implement a realistic tooth-cutting simulation for dental training
It is difficult to implement a stable and realistic haptic simulation for cutting rigid objects that is based on a damping model because of an inevitable conflict between stability...
Guanyang Liu, Yuru Zhang, Dangxiao Wang, William T...