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» Experiences using a hands-free interface
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CHI
2009
ACM
16 years 5 months ago
Gaze-augmented manual interaction
This project will demonstrate a new approach to employing users' gaze in the context of human-computer interaction. This new approach uses gaze passively in order to improve ...
Hans-Joachim Bieg
CHI
2004
ACM
16 years 5 months ago
A grounded investigation of game immersion
The term immersion is widely used to describe games but it is not clear what immersion is or indeed if people are using the same word consistently. This paper describes work done ...
Emily Brown, Paul A. Cairns
OSDI
2006
ACM
16 years 5 months ago
The Chubby Lock Service for Loosely-Coupled Distributed Systems
We describe our experiences with the Chubby lock service, which is intended to provide coarse-grained locking as well as reliable (though low-volume) storage for a loosely-coupled...
Michael Burrows
TEI
2010
ACM
102views Hardware» more  TEI 2010»
15 years 11 months ago
Tangibles in the balance: a discovery learning task with physical or graphical materials
An assumption behind much work on the use of tangibles for learning is that there are individual cognitive benefits related to the physical manipulation of materials. However, pr...
Paul Marshall, Peter C.-H. Cheng, Rosemary Luckin
PERCOM
2009
ACM
15 years 11 months ago
Speech as a Feedback Modality for Smart Objects
—One part of the vision of ubiquitous computing is the integration of sensing and actuation nodes into everyday objects, clothes worn on the body, and in large numbers into the e...
Clemens Lombriser, Andreas Bulling, Andreas Breite...