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» Experiences using a hands-free interface
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ACMDIS
2000
ACM
15 years 8 months ago
A Pattern Approach to Interaction Design
To create successful interactive systems, user interface designers need to cooperate with developers and application domain experts in an interdisciplinary team. These groups, how...
Jan O. Borchers
CHI
2005
ACM
16 years 4 months ago
The uses of personal networked digital imaging: an empirical study of cameraphone photos and sharing
Developments in networked digital imaging promise to substantially affect the near-universal experience of personal photography. Designing technology for image capture and sharing...
Nancy A. Van House, Marc Davis, Morgan Ames, Megan...
ACMACE
2006
ACM
15 years 7 months ago
Use of eye movements for video game control
We present a study that explores the use of a commercially available eye tracker as a control device for video games. We examine its use across multiple g...
J. David Smith, T. C. Nicholas Graham
CSCW
2008
ACM
15 years 6 months ago
Changes in use and perception of facebook
As social computing systems persist over time, the user experiences and interactions they support may change. One type of social computing system, Social Network Sites (SNSs), are...
Cliff Lampe, Nicole Ellison, Charles Steinfield
CHI
2007
ACM
16 years 4 months ago
Comicboarding: using comics as proxies for participatory design with children
Comicboarding is a participatory design method that uses specially created comic books to generate engaging, productive brainstorming sessions with children. By leveraging known p...
Neema Moraveji, Jason Li, Jiarong Ding, Patrick O'...